
Now, the bomb will explode right after the infantry exits the Battle Fortress. If the player placed an infantry unit with a Crazy Ivan bomb on it into a Battle Fortress, waited for the timer to tick down, then deployed the infantry, the bomb would be gone.Now, the infantry will be turned into Brutes. Using the Genetic Mutator on any infantry on a bridge killed the infantry rather than being transformed to Brutes.If the enemy units garrison/un-garrison a building, Boris' laser designator could be interrupted and the MiGs called off.Doing so would disrupt the chrono effect. Infantry were allowed to interact (garrison, un-garrison, engineer, and C4) with a building that was being chrono'd by a Chrono Legionnaire.Now, the player can't use either type of Repair Depots to sell vehicles. The player could sell a vehicle that was being repaired on an Allied Repair Depot, unlike the Soviet Repair Depot.If a vehicle being repaired by a Repair Depot was chrono'd to a new location, that vehicle would continue to be repaired even though it was no longer on the Repair Depot.Sometimes an exiting Robot Tank may be stuck on the edge of the War Factory and causing the War Factory to become unusable, if the Robot Control Center was destroyed just as the tank was about to come out of the structure.Oil Derricks did not animate on some maps.


Another way to maximize WOL game performance is to never adjust the Internet Connection Slider (in WOL Options Screen).The higher the resolution setting, the slower the game's performance, especially on lower end PCs. To maximize game performance for all game modes, it's best to set the game's resolution to 640 x 480 pixels.Your understanding of these could be crucial to your victory or defeat on the battlefield! Review the following bulletin from Command Headquarters with great care. Our boys at the Lab have come up with some modifications for your arsenal that should improve your battle experiences. Thanks for your continued participation in the global war effort against the madman Yuri.
